BitmapLayer¶
lonboard.BitmapLayer ¶
            Bases: BaseLayer
The BitmapLayer renders a bitmap (e.g. PNG, JPEG, or WebP) at specified
boundaries.
Example:
from lonboard import Map, BitmapLayer
layer = BitmapLayer(
    image='https://raw.githubusercontent.com/visgl/deck.gl-data/master/website/sf-districts.png',
    bounds=[-122.5190, 37.7045, -122.355, 37.829]
)
m = Map(layer)
m
          auto_highlight
  
  
      class-attribute
      instance-attribute
  
¶
auto_highlight = tag(sync=True)
When true, the current object pointed to by the mouse pointer (when hovered over) is
highlighted with highlightColor.
Requires pickable to be True.
- Type: 
bool - Default: 
False 
          bounds
  
  
      class-attribute
      instance-attribute
  
¶
bounds = tag(sync=True)
The bounds of the image.
Supported formats:
- Coordinates of the bounding box of the bitmap `[left, bottom, right, top]`
- Coordinates of four corners of the bitmap, should follow the sequence of
  `[[left, bottom], [left, top], [right, top], [right, bottom]]`.
          desaturate
  
  
      class-attribute
      instance-attribute
  
¶
desaturate = tag(sync=True)
The desaturation of the bitmap. Between [0, 1].
- Type: 
float, optional - Default: 
0 
          extensions
  
  
      class-attribute
      instance-attribute
  
¶
extensions = tag(sync=True, **widget_serialization)
A list of layer extension objects to add additional features to a layer.
          image
  
  
      class-attribute
      instance-attribute
  
¶
image = tag(sync=True)
The URL to an image to display.
- Type: 
str 
          opacity
  
  
      class-attribute
      instance-attribute
  
¶
opacity = tag(sync=True)
The opacity of the layer.
- Type: 
float. Must range between 0 and 1. - Default: 
1 
          pickable
  
  
      class-attribute
      instance-attribute
  
¶
pickable = tag(sync=True)
Whether the layer responds to mouse pointer picking events.
This must be set to True for tooltips and other interactive elements to be
available. This can also be used to only allow picking on specific layers within a
map instance.
Note that picking has some performance overhead in rendering. To get the absolute
best rendering performance with large data (at the cost of removing interactivity),
set this to False.
- Type: 
bool - Default: 
True 
          selected_index
  
  
      class-attribute
      instance-attribute
  
¶
selected_index = tag(sync=True)
The positional index of the most-recently clicked on row of data.
You can use this to access the full row of data from a GeoDataFrame
gdf.iloc[layer.selected_index]
Setting a value here from Python will do nothing. This attribute only exists to be
updated from JavaScript on a map click. Note that pickable must be True (the
default) on this layer for the JavaScript onClick handler to work; if pickable
is set to False, selected_index will never update.
Note that you can use observe to call a function whenever a new value is received
from JavaScript. Refer
here
for an example.
          tint_color
  
  
      class-attribute
      instance-attribute
  
¶
tint_color = List(
    Float(), default_value=None, allow_none=True, minlen=3, maxlen=4
)
The color to tint the bitmap by, in [r, g, b].
- Type: 
List[float], optional - Default: 
[255, 255, 255] 
          transparent_color
  
  
      class-attribute
      instance-attribute
  
¶
transparent_color = List(
    Float(), default_value=None, allow_none=True, minlen=3, maxlen=4
)
The color to use for transparent pixels, in [r, g, b, a].
- Type: 
List[float], optional - Default: 
[0, 0, 0, 0] 
          visible
  
  
      class-attribute
      instance-attribute
  
¶
visible = tag(sync=True)
Whether the layer is visible.
Under most circumstances, using the visible attribute to control the visibility of
layers is recommended over removing/adding the layer from the Map.layers list.
In particular, toggling the visible attribute will persist the layer on the
JavaScript side, while removing/adding the layer from the Map.layers list will
re-download and re-render from scratch.
- Type: 
bool - Default: 
True