HeatmapLayer¶
lonboard.HeatmapLayer ¶
Bases: BaseArrowLayer
The HeatmapLayer
visualizes the spatial distribution of data.
Example
From GeoPandas:
import geopandas as gpd
from lonboard import Map, HeatmapLayer
# A GeoDataFrame with Point geometries
gdf = gpd.GeoDataFrame()
layer = HeatmapLayer.from_geopandas(gdf)
m = Map(layer)
From geoarrow-rust:
from geoarrow.rust.core import read_parquet
from lonboard import Map, HeatmapLayer
# Example: A GeoParquet file with Point geometries
table = read_parquet("path/to/file.parquet")
layer = HeatmapLayer(
table=table,
get_fill_color=[255, 0, 0],
)
m = Map(layer)
aggregation
class-attribute
instance-attribute
¶
aggregation = tag(sync=True)
Defines the type of aggregation operation
Valid values are 'SUM', 'MEAN'.
- Type:
str
, optional - Default:
"SUM"
auto_highlight
class-attribute
instance-attribute
¶
auto_highlight = tag(sync=True)
When true, the current object pointed to by the mouse pointer (when hovered over) is
highlighted with highlightColor
.
Requires pickable
to be True
.
- Type:
bool
- Default:
False
debounce_timeout
class-attribute
instance-attribute
¶
debounce_timeout = tag(sync=True)
Interval in milliseconds during which changes to the viewport don't trigger aggregation.
- Type:
int
, optional - Default:
500
extensions
class-attribute
instance-attribute
¶
extensions = tag(sync=True, **widget_serialization)
A list of layer extension objects to add additional features to a layer.
get_weight
class-attribute
instance-attribute
¶
get_weight = FloatAccessor(None, allow_none=True)
The weight of each object.
- Type: FloatAccessor, optional
- If a number is provided, it is used as the outline width for all objects.
- If an array is provided, each value in the array will be used as the outline width for the object at the same row index.
- Default:
1
.
intensity
class-attribute
instance-attribute
¶
intensity = tag(sync=True)
Value that is multiplied with the total weight at a pixel to obtain the final weight.
- Type:
float
, optional - Default:
1
opacity
class-attribute
instance-attribute
¶
opacity = tag(sync=True)
The opacity of the layer.
- Type:
float
. Must range between 0 and 1. - Default:
1
pickable
class-attribute
instance-attribute
¶
pickable = tag(sync=True)
Whether the layer responds to mouse pointer picking events.
This must be set to True
for tooltips and other interactive elements to be
available. This can also be used to only allow picking on specific layers within a
map instance.
Note that picking has some performance overhead in rendering. To get the absolute
best rendering performance with large data (at the cost of removing interactivity),
set this to False
.
- Type:
bool
- Default:
True
radius_pixels
class-attribute
instance-attribute
¶
radius_pixels = tag(sync=True)
Radius of the circle in pixels, to which the weight of an object is distributed.
- Type:
float
, optional - Default:
30
selected_index
class-attribute
instance-attribute
¶
selected_index = tag(sync=True)
The positional index of the most-recently clicked on row of data.
You can use this to access the full row of data from a GeoDataFrame
gdf.iloc[layer.selected_index]
Setting a value here from Python will do nothing. This attribute only exists to be
updated from JavaScript on a map click. Note that pickable
must be True
(the
default) on this layer for the JavaScript onClick
handler to work; if pickable
is set to False
, selected_index
will never update.
Note that you can use observe
to call a function whenever a new value is received
from JavaScript. Refer
here
for an example.
table
class-attribute
instance-attribute
¶
table = PyarrowTableTrait(allowed_geometry_types={POINT})
A GeoArrow table with a Point column.
This is the fastest way to plot data from an existing GeoArrow source, such as geoarrow-rust or geoarrow-pyarrow.
If you have a GeoPandas GeoDataFrame
, use
[from_geopandas
][lonboard.HeatmapLayer.from_geopandas] instead.
threshold
class-attribute
instance-attribute
¶
threshold = tag(sync=True)
Ratio of the fading weight to the max weight, between 0
and 1
.
For example, 0.1
affects all pixels with weight under 10% of the max.
Ignored when color_domain
is specified.
- Type:
float
, optional - Default:
0.05
visible
class-attribute
instance-attribute
¶
visible = tag(sync=True)
Whether the layer is visible.
Under most circumstances, using the visible
attribute to control the visibility of
layers is recommended over removing/adding the layer from the Map.layers
list.
In particular, toggling the visible
attribute will persist the layer on the
JavaScript side, while removing/adding the layer from the Map.layers
list will
re-download and re-render from scratch.
- Type:
bool
- Default:
True
weights_texture_size
class-attribute
instance-attribute
¶
weights_texture_size = tag(sync=True)
Specifies the size of weight texture.
- Type:
int
, optional - Default:
2048