Function: _sortItemsByDistanceFromViewportCenter()
_sortItemsByDistanceFromViewportCenter<
T>(items,viewport,getCenter):T[]
Defined in: packages/deck.gl-raster/src/raster-tileset/sort-by-distance.ts:75
Sort items in place by ascending distance of each item's center from
the viewport's bounds-midpoint, so loads initiate center-out. Returns the
same array reference.
The reference point is the midpoint of viewport.getBounds(), which is
always WGS84 [minLon, minLat, maxLon, maxLat] regardless of viewport
type (Mercator, Globe, etc.). getCenter must return each item's center
in the same WGS84 space so the comparison is meaningful — callers
working in a projected CRS should run their tile/source centers through
the descriptor's projectTo4326 before returning.
getCenter is called exactly once per item; see
sortByDistanceFromPoint for the underlying perf contract and the
items.length < 2 short-circuit. Caller-side short-circuits such as
length <= maxRequests should still be applied before invoking this
helper when they would skip useful work entirely.
Type Parameters
T
T
Parameters
items
T[]
viewport
Viewport
getCenter
(item) => readonly [number, number]
Returns
T[]