Variable: Opaque
constOpaque:object
Defined in: color/alpha.ts:9
A shader module that draws every pixel opaque by setting alpha to 1.
For images whose fourth band isn't alpha, such as NAIP's near-infrared band, which a four-channel texture would otherwise draw as alpha.
Type Declaration
inject
readonlyinject:object
inject.fs:DECKGL_FILTER_COLOR
readonlyfs:DECKGL_FILTER_COLOR: "\n color.a = 1.0;\n "
name
readonlyname:"opaque"="opaque"