Variable: FilterNoDataVal
constFilterNoDataVal:object
Defined in: filter-nodata.ts:26
A shader module that filters out (discards) pixels whose value matches the provided nodata value.
Type Declaration
fs
readonlyfs: "uniform nodataUniforms {\n float value;\n} nodata;\n" =uniformBlock
getUniforms
readonlygetUniforms: (props) =>object
Parameters
props
Partial<FilterNoDataValProps>
Returns
object
value
value:
number|undefined=props.value
inject
readonlyinject:object
inject.fs:DECKGL_FILTER_COLOR
readonlyfs:DECKGL_FILTER_COLOR: "\n if (color.r == nodata.value) {\n discard;\n }\n "
name
readonlyname:"nodata"=MODULE_NAME
uniformTypes
readonlyuniformTypes:object
uniformTypes.value
readonlyvalue:"f32"="f32"